Black the fall
  • The game
  • News
  • Press Kit
  • Sand Sailor Studio

studio's blog

E3  was full of sunny people!

22/6/2016

 
Our first E3 was full of great surprises (when we say surprises, we mean people). 

It all started on Monday, with the Xbox Briefing, where we were occasionally mind blown. We've met the ID Xbox team and were genuinely amazed by how well organized they are and the forces they've put together to make such large events run as smoothly as possible.  We've then reunited with the Square Enix Collective team, happy to see each other again and grateful for showcasing Black The Fall in such a nice and breezy space.

Just as with every event thanks to our game, we meet amazing people: passionate about indies, eager to put their thinking caps and solve puzzles; people willing to share their experience of playing with us. We love to see their laser-focused faces, how they cringe or laugh when they die, how they nod when they figure out the puzzles, how they watch every corner of the screen when they're missing something, how they play with their eyes closed (literally) to be able to rely on sound only  and how satisfied they are once they finish the demo.

But we're getting melancholic here and forget to mention the amazing experience we had showcasing at The MIX. A cozy atmosphere, with a beautiful city view and absolutely brilliant chats with indie developers, journalists, bloggers who are so open to support and develop the indie game world.

Back to E3, we wrapped it all up on Thursday evening, where we successfully left LA Convention Center behind, like a superhero leaves a CG explosion behind.

We're are grateful for all the amazing people we've met and for the overwhelmingly positive feedback on Black The Fall. We are just as excited as everyone else to launch it this fall.

Yours,
Sand Sailor Studio

PS: Oh, almost forgot. This is the first time we we were joined by new music vibes, both in demo and in swag, from our friends at Studio148 (Environments).

Comic Con Bucharest - It Was Good To Be Home

1/6/2016

 
This weekend was a good one. The kind of weekend when Black gets to meet people and, as usual, they are some of the smartest gamers out there. We exhibited within the RGDA booth, which was packed with Romanian games developed by Kappsule, Scorpius Games, Alien Pixel, Very Simple Ideas, T-Me Games and Amber with its magic Carbon.

It was such a nice feeling to introduce Black The Fall to the younger Romanian audience, as the average age must have been below 20. For instance we have David, an 8 years old who just blew our mind when he finished the demo in 20 minutes. Then there were two girls (friends) who started to play the game at the same time and, the entire one hour and a half they spent on figuring out he game, they helped each other and patiently tried out all possibilities to make sense of the puzzles.

It was definitely overwhelming to see how well Black The Fall was received by the younger audience especially when they'd tell us things like "This is not my type of game, but I loved it" or when we saw them coming over and over again bringing friends to try it out.

We simply loved to see them caught in the process of solving puzzles and proud of themselves for finding solutions. Paradoxically, this is how a dark game brings joy, I guess :)

It was all fun and games, but there are some serious matters as well: the contest. Random.org has decided who the winners are and they have already been notified. So congrats: Mircea, Mihai, Andrei, Razvan and Catia for your Black The Fall keys and congrats Alexandru for winning the statue :)

So, hope to see the rest of you this week at Unite Europe or in two weeks at E3. Full steam ahead for a #revolution!

    Get the most important game updates via email

    Blog Posts Feed

    RSS Feed

    Archives

    January 2018
    December 2017
    November 2017
    October 2017
    September 2017
    August 2017
    July 2017
    June 2017
    May 2017
    April 2017
    March 2017
    January 2017
    December 2016
    October 2016
    September 2016
    August 2016
    July 2016
    June 2016
    May 2016
    April 2016
    March 2016

    Categories

    All
    Black Updates
    Careers
    Communism
    GameDesign
    IndieLife
    Kickstarter
    See You There
    Steam

    Picture
© SAND SAILOR STUDIO 2017.
ALL RIGHTS RESERVED.

REACH US AT [email protected], OR JUST FOLLOW US:

Picture
  • The game
  • News
  • Press Kit
  • Sand Sailor Studio